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32967: RedrawRoomView
Called from RedrawRoomScene only when the viewed position has bit 6 set (inside the ducts).
Expands the deck's air-duct map into the grid buffer, redraws it with all attributes black (so the deck outline is present but invisible), builds the anonymous N/E/S/W "move to:" rows, then marks the room's anchor cell bright white and walks a cyan arm along the hidden walls toward each present duct exit — the player sees only the anchor and the crawlway arms.
View type 4 (the encounter screen) resets the alien-body animation and just rebuilds the duct move-to rows instead.
32967 LD A,(31243) A = room type
32970 CP 4 alien-lair view?
32972 JR NZ,32981
32974 CALL 39687 yes: reset alien body animation
32977 CALL 33421 and rebuild the duct move-to rows
32980 RET
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