| Alien (BUGFIX 1.7) | Routines |
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Aim marker channel B (the "candidate room" blinker) at room A and draw its first frame. Used for the exit row under the cursor in the room view (UpdateRoomMarkerB) and for a room picked from the Indicate Location list (LocationListAction). Channel B then keeps blinking via AnimateCrewB.
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| 35128 | CALL 35088 | HL = marker address of room A | ||
| 35131 | LD (33688),HL | channel B dest = it | ||
| 35134 | LD HL,31264 | |||
| 35137 | RES 7,(HL) | unfreeze channel B | ||
| 35139 | LD A,(HL) | A = current phase | ||
| 35140 | LD B,1 | |||
| 35142 | CALL 35031 | XOR-blit one frame (place the box) | ||
| 35145 | RET | |||
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