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39718: UpdateAlienAnim
Per-frame alien-encounter update: steps the two map-marker animation channels, then advances both encounter layers if not frozen — the cat running across the screen (Jones layer) and the big alien body (X layer).
39718 CALL 34967 AnimateCrewA: step the walking-figure marker
39721 CALL 35016 AnimateCrewB: step the blinking-box marker
39724 LD A,(39753) A = JonesPhase
39727 AND 128 test freeze flag
39729 CALL Z,39830 not frozen: advance Y animation
39732 LD A,(39741) A = AlienXPhase
39735 AND 128 test freeze flag
39737 CALL Z,39764 not frozen: blit next alien body frame
39740 RET
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