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39718: UpdateAlienAnim
Per-frame alien encounter update: refreshes the map view, then advances both animation layers. Y layer (tail sweep) if not frozen, X layer (body) if not frozen.
39718 CALL 34967 redraw room background
39721 CALL 35016 redraw room actors
39724 LD A,(39753) A = JonesPhase
39727 AND 128 test freeze flag
39729 CALL Z,39830 not frozen: advance Y animation
39732 LD A,(39741) A = AlienXPhase
39735 AND 128 test freeze flag
39737 CALL Z,39764 not frozen: blit next alien body frame
39740 RET
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