| alien | Data |
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Inline state variables for the alien encounter animation. Addresses are self-modified at runtime; pointer table entries are fixed in ROM.
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| 39741 | DEFB 0 | body frame index 0-3 (bit 7 = freeze flag) | ||
| 39742 | DEFW 60000 | 60000 (AlienFrame0 sprite ptr) | ||
| 39744 | DEFW 60378 | 60378 (AlienFrame1 sprite ptr) | ||
| 39746 | DEFW 60756 | 60756 (AlienFrame2 sprite ptr) | ||
| 39748 | DEFW 61134 | 61134 (AlienFrame3 sprite ptr) | ||
| 39750 | DEFB 0 | pixel Y offset 0-135 | ||
| 39751 | DEFW 18432 | current screen draw ptr (runtime, initially $4800) | ||
| 39753 | DEFB 0 | tail phase 0-4 (bit 7 = freeze flag) | ||
| 39754 | DEFW 61512 | 61512 (JonesFrame0 sprite ptr) | ||
| 39756 | DEFW 61576 | 61576 (JonesFrame1 sprite ptr) | ||
| 39758 | DEFW 61640 | 61640 (JonesFrame2 sprite ptr) | ||
| 39760 | DEFW 61704 | 61704 (JonesFrame3 sprite ptr) | ||
| 39762 | DEFW 61768 | 61768 (JonesFrame4 sprite ptr) | ||
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