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28221: RoomNameTable / UIStringTable
95-entry × 10-byte text table. DrawSprite (31634) reads 10 bytes starting at (28221 + N×10) and renders them as a 10-character label by blitting the CharBitmaps (26869) glyph for each byte — i.e. the ASCII text *is* the "sprite data". Indices 0–46 are 28221 (room / item / deck names); indices 47–94 are 28691 (UI / menu / action labels).
Input
Entries 57–60 embed the four cursor-arrow UDG codes ($8A–$8D) inside the
otherwise-ASCII text.
28221 DEFM "Airlock #1" 0
28231 DEFM "Airlock #2" 1
28241 DEFM "Armoury " 2
28251 DEFM "Cargopod#1" 3
28261 DEFM "Cargopod#2" 4
28271 DEFM "Cargopod#3" 5
28281 DEFM "CommdCentr" 6
28291 DEFM "Computer " 7
28301 DEFM "Corridor#1" 8
28311 DEFM "Corridor#2" 9
28321 DEFM "Corridor#3" 10
28331 DEFM "Corridor#4" 11
28341 DEFM "Corridor#5" 12
28351 DEFM "Corridor#6" 13
28361 DEFM "Corridor#7" 14
28371 DEFM "Cryo Vault" 15
28381 DEFM "Engineerng" 16
28391 DEFM "Engine #1 " 17
28401 DEFM "Engine #2 " 18
28411 DEFM "Engine #3 " 19
28421 DEFM "Eng Stores" 20
28431 DEFM "Infirmary " 21
28441 DEFM "Inf Stores" 22
28451 DEFM "Laboratory" 23
28461 DEFM "Lab Stores" 24
28471 DEFM "Life Suppt" 25
28481 DEFM "Livng Qtrs" 26
28491 DEFM "Mess " 27
28501 DEFM "RecrtnArea" 28
28511 DEFM "Stores #1 " 29
28521 DEFM "Stores #2 " 30
28531 DEFM "Stores #3 " 31
28541 DEFM "ShuttleBay" 32
28551 DEFM "Shttlstore" 33
28561 DEFM "Narcissus " 34
28571 DEFM "Elctrc Prd" 35
28581 DEFM "Incineratr" 36
28591 DEFM "Tracker " 37
28601 DEFM "Fire Extng" 38
28611 DEFM "Harpn Gun " 39
28621 DEFM "Laser Pist" 40
28631 DEFM "Net " 41
28641 DEFM "Cat Box " 42
28651 DEFM "Spanner " 43
28661 DEFM "Upper Deck" 44
28671 DEFM "MiddleDeck" 45
28681 DEFM "Lower Deck" 46
28691 DEFM "Get Item " 47
28701 DEFM "Leave Item" 48
28711 DEFM "RmveGrille" 49
28721 DEFM "Grille " 50
28731 DEFM "Get Jones " 51
28741 DEFM " ATTACK " 52
28751 DEFM "BlowLock#1" 53
28761 DEFM "BlowLock#2" 54
28771 DEFM "SealLock#1" 55
28781 DEFM "SealLock#2" 56
28791 DEFM "North ",138," " 57 (138 = up arrow UDG)
28801 DEFM "East ",139," " 58 (139 = right arrow UDG)
28811 DEFM "South ",140," " 59 (140 = down arrow UDG)
28821 DEFM "West ",141," " 60 (141 = left arrow UDG)
28831 DEFM " QUIT " 61
28841 DEFM "Other List" 62
28851 DEFM "AGF:PROTEK" 63 joystick types
28861 DEFM " KEMPSTON " 64
28871 DEFM " KEYBOARD " 65
28881 DEFM " SINCLAIR " 66
28891 DEFM " FULLER " 67
28901 DEFM "Cat in Net" 68
28911 DEFM "Cat in Box" 69
28921 DEFM " Scuttle " 70
28931 DEFM " Nostromo " 71
28941 DEFM " Override " 72
28951 DEFM " Destruct " 73
28961 DEFM " Enter " 74
28971 DEFM "Hypersleep" 75
28981 DEFM " Fight " 76
28991 DEFM " Fire " 77
29001 DEFM " Launch " 78
29011 DEFM " Indicate " 79
29021 DEFM " Location " 80
29031 DEFM "Narcissus " 81
29041 DEFM " CONTROL " 82
29051 DEFM "Order: " 83
29061 DEFM " Display " 84
29071 DEFM " Level " 85
29081 DEFM "move to: " 86
29091 DEFM " use: " 87
29101 DEFM "Special " 88
29111 DEFM "Damage " 89
29121 DEFM " in place " 90
29131 DEFM " removed " 91
29141 DEFM " " 92 (blank)
29151 DEFM "In Duct " 93
29161 DEFM "Body of " 94
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